Dead rising 3 hilde
This normally happens on exit, although the exact details of when it might be evident depends on exactly which version of Windows you are using and the overall process layout for your application." In short: in some situations the XAudio DLL itself is unloaded before the XAudio2 objects are completely destroyed, thus leading to an access violation.
"The XAudio2 library in the legacy DirectX SDK makes use of COM creation and reference counting for lifetime management, and a recent investigation has found a problem in this implementation. I actually stumbled across an interesting MSDN (Microsoft Developer Network) blog earlier today which seems to explain why the crash happens. It happens to be distributed with the earlier DX9 redistributable, but that's got nothing to do with the graphics API the game uses though. It's an XAudio 2 library file (version 7 specifically, which shipped with Windows 7) which superceeds both the earlier XAudio and even earlier Directsound.
#Dead rising 3 hilde drivers#
Despite the game requiring DX11 to run, it still relies on legacy drivers to process it's audio. Originally posted by LT Brooklyn the Orifice Offender:From my understanding, this is a file that is a part of a legacy DirectX audio driver, DirectX9 to be precise. Thanks for rickyshea from Reddit for finding a fix for SFV, and in turn, DR3! The crashes in both games are the same, so why not try this fix for Dead Rising 3?ġ) Press Ctrl+Shift+Esc to open up Windows Task ManagerĢ) Scroll down and search for a process called "Touch Keyboard and Handwriting Panel" or "TabTip.exe"ģ) Right click on the process and click "End Task"Ĥ) Launch Dead Rising 3 and enjoy the game without any crashes! He found that by killing the process, he was able to play the Street Fighter V beta without any crashes. TabTip is a process that allows the use of an onscreen keyboard with Windows Tablet PCs and Wacom Tablets. A Reddit user by the name of "rickyshea" found that the file XAudio2_7.dll has incompatibilities with something called "TabTip.exe". If you are victim of this crash, this fix is guaranteed to work for you. Now, the moment you've been waiting for: THE FIX. Both games are developed by Capcom, so it's not entirely farfetched for the games to share some issues. At 15 minutes on the dot, the title would crash calling for the same file. I observed that a very similar crash occured during the Street Fighter V beta, so similar. Now if one were to remove this file altogether, they would be able to play the game without it crashing every 15 minutes, however this results in no audio and cutscenes will result in a crash, but this is mitigated by skipping the scenes. If one is view the crash in Windows Event Viewer, you will notice that the crash calls for a file named " XAudio2_7.dll." From my understanding, this is a file that is a part of a legacy DirectX audio driver, DirectX9 to be precise.
After doing research of this crash, I've come across a guaranteed fix for it.īefore I get to the fix, I'd like to go into detail of the crash itself and why it occurs (as well as other games it occurs in)